fstrm_replay(1) | General Commands Manual | fstrm_replay(1) |
NAME¶
fstrm_replay - Replay saved Frame Streams data to a socket connection.
SYNOPSIS¶
fstrm_replay -t content-type -r file [
-r file ... ]
[ -u socket-path ] [ -a IP -p port
]
fstrm_replay --type content-type
--read file [ --read file ... ]
[ --unix socket-path ] [ --tcp IP --port
port ]
DESCRIPTION¶
fstrm_replay connects to a Frame Streams receiver on either the given UNIX domain socket-path or TCP address and port, then reads and sends data of the supplied content-type from the given file(s).
OPTIONS¶
- -t content-type | --type content-type
- Specify the content-type to read from files and send to the Frame Streams socket. Files whose content-type differ are skipped. If the socket server does not accept the content-type, fstrm_replay will fail.
- -r file | --read file
- Read data from file. Multiple files can be given with multiple -r options. Files which cannot be opened, or do not contain valid Frame Streams data will be skipped.
- -u socket-path | --unix socket-path
- Connect to Unix domain socket-path to write Frame Streams data. Only one of -u or -a may be given.
- -a IP | --tcp IP
- Connect to TCP address IP to write Frame Streams data. Only one of -u or -a may be given. Use of -a requires a port given with -p.
- -p port | --port port
- If -a is given, use TCP port port to write Frame Streams data.
EXAMPLES¶
Replay dnstap data over UNIX domain socket:
fstrm_replay -t protobuf:dnstap.Dnstap \ -u /var/run/named/dnstap.sock -r dnstap-log.fstrm
SEE ALSO¶
fstrm_capture(1), fstrm_dump(1),
Frame Streams C Library https://farsightsec.github.io/fstrm